Unknown author · Education
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Interview Mode Engine: strips details from LeetCode for low-bias, authentic interview practice. Onsite strips the gamified meta-indicators from LeetCode so all that's left is the problem, the constraints, and your reasoning: just like a real technical interview. When you practice on LeetCode, difficulty badges, acceptance rates, topic tags, and social signals quietly bias how you approach a problem. You skip "Hard" ones, relax on "Easy" ones, or guess the technique from the topic tag instead of reasoning it out. In a real on-site, you get none of that context. Onsite removes it so your practice matches the real thing. What Onsite hides (each toggle is independent): Difficulty Blindfold: hides Easy / Medium / Hard badges and their color coding. Acceptance & Stats Blindfold: hides the Accepted / Submissions / Acceptance Rate block. Social Cleanse: hides solution counts, upvotes/downvotes, and discussion reply counts. Topics Blindfold: hides the Topics section and topic-tag filter chips that give away the intended technique. Two interview-realism tools: Run Limit: cap how many times you can Run your code before you must Submit (1–10, default 3), mirroring the pressure of committing to a solution. The count persists per problem so a reload can't reset it; pressing Submit clears it for a fresh attempt. Interview Timer: an optional draggable countdown overlay with manual Start / Pause / Reset to simulate a time-boxed round. Everything is controlled from a single popup with a master on/off switch, and changes apply live with no page reload. It works across the problem page, the problem set table, the in-problem sidebar, contest lists, and favorites, while keeping the difficulty filter dropdown fully usable. Onsite runs entirely in your browser. It does not collect, store, or transmit any personal data.
Jun 27, 2026
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