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A 3D silhouette puzzle game about light, geometry, and exact shadows. Rotate 3D forms and move a simulated light until each cast silhouette matches its target. DESCRIPTION Blackframe is a local 3D silhouette puzzle gallery built around projection rather than hidden answer triggers. Each study contains a geometric object, a simulated point light, and a target shadow. The player can move around the exhibit in observe mode, enter manipulation mode, rotate the object, and shift the light until the black cast silhouette overlaps the target frame closely enough to be accepted. The game includes eight curated studies with different assemblies. Current and target shadows are rasterized from the same local projection engine and compared as masks, so alignment is determined by the resulting silhouette rather than by checking whether one specific control value was entered. The interface shows a live alignment percentage while preserving a sparse gallery-like presentation. Arrow keys control the view. WASD moves the camera while observing and rotates the object while manipulating. E toggles manipulation mode, Q and R shift the simulated light, and X resets the current study. Progress is stored locally so the gallery can resume at the appropriate study. There is no account, leaderboard, remote puzzle service, advertising, or analytics.
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